cmake_minimum_required(VERSION 3.12)
project(SFMLExample)

set(CMAKE_CXX_STANDARD 11)

set(EXECUTABLE_NAME SFMLExample)

add_executable(${EXECUTABLE_NAME} main.cpp)


# Detect and add SFML - to read FindSFML.cmake file
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules" ${CMAKE_MODULE_PATH})
#Find any version 2.X of SFML
#See the FindSFML.cmake file for additional details and instructions
find_package(SFML 2 REQUIRED network audio graphics window system)
if(SFML_FOUND)
    include_directories(${SFML_INCLUDE_DIR})
    target_link_libraries(${EXECUTABLE_NAME} ${SFML_LIBRARIES} ${SFML_DEPENDENCIES})
endif()